![]() ![]() Moreover, the game includes a number of absolutely absurd costumes for protagonist Shelia which are quite objectifying to say the least. Though the designs and character models are well rendered enough, they are lifeless in the way that only hyper-realistic graphics aiming for perfect verisimilitude can be, a quality which is definitely not helped by the clunky animations which characterize a majority of the models. On a more subjective note, I take issue with game’s presentation. Even putting that aside, this sort of stability issue is a major mark against the game. In this instance, at least, the short length of game was a kind of mercy, but I later learned that the point at which the game broke was quite close to the end, which was a frustration in its own right. Even after restarting the game, the issues persisted, and I was ultimately forced to delete both the game and its save data from my console, then reinstall the application before being able to try again. During the first playthrough I tried to complete I encountered a game breaking bug which completely reset all my upgrade progress including taking away my ability to perform basic moves such as the sword slash or aiming down the sights of weapons without sending the entire screen into an insane glitchy state. I am thankful, I suppose, that it isn’t ten to fifteen hours long, given that it would have certainly overstayed its welcome at that length, but this is too far in the other direction even four or five hours would have felt better than barely more than two.Īnother major issue the game has is stability issues. ![]() A playthrough of the game, start to finish, takes not even three hours and unless you’re an achievement hunter there’s nothing in the way of replay value. It’s strong praise, to be sure, but the game has its share of flaws, most notably its extraordinarily short length. Unfortunately, that’s the extent of the praise I can give to Bright Memory: Infinite. Deflecting bullets with a sword? No problem! Even on the highest difficulty the game is a bit of a cakewalk, allowing the player to feel like a badass carving through faceless stormtrooper types with increasing efficiency as they unlock more skills and upgrades to make things even easier. The player runs along a very linear path from encounter to encounter, using a combination of firearms, sword skills, and mechanically enhanced punches to annihilate large groups of enemies in spectacularly violent and often quite brutal fashion. If nothing else, the gameplay of Bright Memory is fun. It’s a bit of a nonsense plot with clunky dialogue that is at least partially the result of some less-than-stellar translation work, but the protagonist can reflect bullets with her sword and has a robo-gauntlet, so the writing isn’t really what’s most important here. The game follows a special operative for a science organization named Shelia as she fights her way through a military organization and time-travelling (maybe?) warriors on her way to close a black hole that’s opened over the countryside. The Basics: Bright Memory: Infinite is a first-person-shooter game with an emphasis on quick, hectic, and over-the-top action. ![]() Watch a new trailer below.Developer: FYQD Personal Studio Publisher: Playism Genre: First-Person Shooter Reviewed On: PlayStation 5 Also Available For: PC, iOS, Android, Xbox Series, Nintendo Switch Lay bare the unfathomable truth about two intertwining worlds and timelines as well as the mysterious masked man behind it all. Armed to the teeth, Shelia squares off with forces seeking to harness this phenomenon and the beasts emerging from it. Uncover the mystery behind why a black hole opened up during Chinese New Year celebrations as the special agent Shelia. Unlock new abilities through a deep, branching skill tree revealing new powers and upgrades. Combine shots, slashes, acrobatic maneuvers, and psychic powers to combo through futuristic soldiers and demons from ancient Chinese mythology. Initially released in 2021 on PC, Bright Memory: Infinite combines the skillful gunplay of first-person shooters with the intense swordplay of hack-and-slash action games. Each console edition will include all the cosmetic downloadable content from the PC version with the base game. On the other end of the power spectrum, the Nintendo Switch version, which runs natively on hardware and not through the cloud, features multi-sampling of TAA anti-aliasing for a stylish presentation on the go, along with gyroscopic aiming support. The PlayStation 5 version also utilizes DualSense adaptive trigger features, available only in this edition. Here is an overview of the game, via PLAYISM:īoth Xbox Series X|S and PlayStation 5 versions support raytracing with reflections at 60 frames per second, with a 120 frames per second performance mode also available for those seeking the smoothest combat experience. ![]()
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